
Make the IP formula better, reducing the amount of antimatter divided (/308 -> /285) Cost: 12 Time Theorems Time Dimensions gain a multiplier equal to replicanti galaxy amount Cost: 6 Time TheoremsĮternity Challenge 7 Requirement: 1e550,000 antimatterCost: 115 Time Theorems Replicanti galaxies power up replicanti multiplier (5^RG) Currently: 1xCost: 6 Time Theorems Replicantis give a multiplier to Normal Dimensions equal to their amount. Time Dimensions gain a multiplier based on tick upgrades gained Currently: 1xCost: 7 Time Theorems Infinity dimensions gain a multiplier based on fastest eternity time Currently: 1xCost: 5 Time Theorems Normal dimensions gain a multiplier based on time spent this eternity Currently: 1xCost: 4 Time Theorems
#Antimatter dimensions reddit upgrade
Sacrifice gives a small multiplier to the 3rd Time Dimension Currently: 1xCost: 5 Time Theoremsĭimension boost power is increased to 10x Cost: 4 Time Theoremsĭimension boosts give a multiplier to Infinity Dimensions Currently: 1xCost: 6 Time Theoremsĭimension boosts are 0.04% more effective for each free tickspeed upgrade Currently: 0%Cost: 5 Time Theorems Sacrifice gives a small multiplier to the 4th Infinity Dimension Currently: 1xCost: 6 Time Theorems

Sacrifice gives a multiplier to all Normal Dimensions Currently: 1xCost: 4 Time Theorems You gain replicanti 5 times faster Cost: 3 Time Theorems You gain 10x more EP Cost: 3 Time Theorems You gain 1e15 times more IPCost: 3 Time TheoremsĮternity Challenge 5 Requirement: 200 galaxiesCost: 100 Time Theorems Normal galaxy cost scaling is reduced by 8 (60 -> 52). You gain x1 more infinitied stat (based on dimension boosts)Cost: 2 Time Theorems Powers up bonuses that are based on your infinitied stat (to the power of 4) Cost: 3 Time Theorems You keep half of your replicanti galaxies on infinity Cost: 2 Time Theorems Replicanti multiplier formula is better (log2(x)^2 -> x^0.032) Cost: 3 Time Theoremsĭecrease the replicanti interval limit from 50ms to 1ms Cost: 2 Time Theorems Unlock a secret achievement Cost: 0 Time Theorems Tickspeed slightly boosts the 1st Time Dimension Requirement: 1 First Time Dimension Currently: 1xCost: 1 Time Theorem I don't think you need to know what it is yet. Once all content in Quantum is done, there could be a new prestige layer coming up, but don't be too sure about it because I don't really intend to go way beyond e9e15. Glitch made hosting this game really annoying as it constantly goes down now for some unexplained reasons, probably because of some massive memory usage. For what exactly is to come, check usavictorideas.txt.Īlso, from this point forward, the main site you should go to is.

Alpha 0.4 will have content from early-mid Quantum balanced.
#Antimatter dimensions reddit update
The new update is expected to come out soon under ALPHA 0.4. However, I will change many variables and other things in the new update. Going on the test site should help with preparing for future content changes. I am not quite sure how much the saves will break, but testing should reveal that none of that ever happens. The next update will heavily change tons of game balancing, features and other stuff that may make transferring your current saves to the new version impossible without immense amounts of effort.īecause of this, I have decided to warn you about this now: EXPORT YOUR SAVES.
